TitleDying Light 2: Stay Human (Trailer)
Agency
Campaign Dying Light 2: Stay Human
Advertiser Techland
Brand Dying Light 2

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Date of First Broadcast/Publication Subscribers Only
Business SectorSubscribers Only
Media Type Gaming
Length
Production Company
Writer/Director T...k Su....ki Subscribers Only
CG Supervisor Wo....ch I..i Subscribers Only
Art Director J...b Ja.....�ski Subscribers Only
Technical Director Pr.....ław P...k Subscribers Only
Executive Producer P...r P...op Subscribers Only
CG Producer R...rt S...z Subscribers Only
Head of Production Ma.....na Ma.....ca Subscribers Only
Head of CG Ba.....miej Wi....ki Subscribers Only
Production Assistant Pa....ja Ro.....ska Subscribers Only
Production Assistant A..a Zd.....ska Subscribers Only
Department Manager Ag.....ka Pt.....�ska Subscribers Only
Department Manager T...sz W...bel Subscribers Only
Producer P...r G....io Subscribers Only
Producer Ad....na U...cka Subscribers Only
Producer A...na ..ż Subscribers Only
Producer ..a J....iak Subscribers Only
Producer L...a Go.....tz Subscribers Only
Production Coordinator A..a St....zak Subscribers Only
Production Coordinator Do....ka Gw.....�ska Subscribers Only
Production Coordinator J....na Bo....ka Subscribers Only
Production Coordinator M...ej P...�pa Subscribers Only
Production Coordinator M..a K....ta Subscribers Only
Production Coordinator M...a K...oń Subscribers Only
Storyboard Artist M...ał Mu....ki Subscribers Only
Concept J...b Ja.....�ski Subscribers Only
Lead Previz Artist D....ik Wa.....iak Subscribers Only
Lead Previz Artist T....an L....le Subscribers Only
Previz Artist F...p G...ki Subscribers Only
Previz Artist Gu.....me R...rt Subscribers Only
Previz Artist ..y J....an Subscribers Only
Previz Artist L...a S...se Subscribers Only
Previz Artist M...a W....ka Subscribers Only
Previz Artist M...ał Ka.....cki Subscribers Only
Previz Artist T...s E...di Subscribers Only
Previz Artist Z....na S...a Subscribers Only
Lead Motion Capture TD Gr....rz M...r Subscribers Only
Junior Motion Capture TD M....sz M...r Subscribers Only
Cast M...a J...�win Subscribers Only
Cast E...ia P....as Subscribers Only
Cast Kr.....of P....�ka Subscribers Only
Cast A..ś Pr.....ski Subscribers Only
Stunt Supervisor M...ej Kw......ski Subscribers Only
Stunt Supervisor K..a Ka.....ski Subscribers Only
Stunt Performer M...ał Kr......wiak Subscribers Only
Stunt Performer L..a A...te Subscribers Only
Stunt Performer J...na Cz....ak Subscribers Only
Stunt Performer K..a Ka.....ski Subscribers Only
Steadycam J...k D....ak Subscribers Only
Steadycam Assistant �...asz P...ra Subscribers Only
Motion Capture Studio S...io B...s Subscribers Only
Modeling Lead Se.....an L....ch Subscribers Only
CG Modelling Ag.....ka S...ęp Subscribers Only
CG Modelling A...r Ow....cki Subscribers Only
CG Modelling �...asz Ka....ski Subscribers Only
CG Modelling M...ej Hr.....yn Subscribers Only
CG Modelling Ma.....na Mo......ska Subscribers Only
CG Modelling R...n Tr....ow Subscribers Only
CG Modelling S...on K....ba Subscribers Only
Set Dresser P...ł Ad.....is Subscribers Only
Set Dresser M...ej So.....ski Subscribers Only
Set Dresser M....sz Za....ny Subscribers Only
Set Dresser M...el F....ca Subscribers Only
Set Dresser N...et N....jo M...in Subscribers Only
Set Dresser Og....an ..r Subscribers Only
Set Dresser Pr.....ław Sa.....zuk Subscribers Only
Groom B...em Sh....da Subscribers Only
Groom M...ej Hr.....yn Subscribers Only
Groom M...in K...sek Subscribers Only
Groom Mi....�aw P�.....wski Subscribers Only
Groom Z...ia N..y Subscribers Only
Lead Character Shading P...r N....ki Subscribers Only
Lead Character Shading F...p A....ak Subscribers Only
Lead Character Shading �...asz L...ak Subscribers Only
Lead Character Shading P...r Or....ski Subscribers Only
Lead Character Shading Se.....an D....as Subscribers Only
Lead Rigging TD Ba.....miej Pr.....ski Subscribers Only
Lead Rigging TD M....sz Ma.....yk Subscribers Only
Lead Rigging TD O..a B...�ko Subscribers Only
Lead Rigging TD R...el M...de Go.....es Vi.....ti Subscribers Only
Lead Rigging TD R...rt Ch......ski Subscribers Only
Lead Character Simulation B....sz M...ś Subscribers Only
CFX Artist J...b T...ka Subscribers Only
CFX Artist K...er Ż....�ski Subscribers Only
CFX Artist M...in K...sek Subscribers Only
Lead Animation B...żej And......ski Subscribers Only
Animation A..m Zi.....cz Subscribers Only
Animation Fr.....zek R...ka Subscribers Only
Animation Kr.....of Fa....ski Subscribers Only
Lead FX TD M...ał F...k Subscribers Only
FX TD A...a C....sz Subscribers Only
FX TD B....sz M...ś Subscribers Only
FX TD Ja....�aw A...ta Subscribers Only
FX TD Kl.....sz We.....wski Subscribers Only
FX TD �...asz S...sz Subscribers Only
FX TD M...in K...sek Subscribers Only
FX TD M...ał Gr....iel Subscribers Only
FX TD M...ał �...dź Subscribers Only
Lead Lighting Artist Pr.....ław P...k Subscribers Only
Lead Sequence Lighting Artist M....sz S...a Subscribers Only
Lighting A...r W....ak (P....ge I...e W....w) Subscribers Only
Lighting Ma.....na Ci....ka Subscribers Only
Lighting M...ał P....rz Subscribers Only
Lighting M...ał W...k Subscribers Only
Lead DMP M...ej B...ek Subscribers Only
DMP A..m Tr.....ski Subscribers Only
DMP I..r Fi.....ki Subscribers Only
DMP K...l M...yn Subscribers Only
DMP Wa....ar ..n D...se Subscribers Only
Compositing Lead �...asz Pr.....ek Subscribers Only
Compositing A..m Ja....ek Subscribers Only
Compositing A...an Ba.....ski Subscribers Only
Compositing D...ro Ko....yk Subscribers Only
Compositing M....sz W....arz Subscribers Only
Data Wrangler E....na R....ko Subscribers Only
Data Wrangler K...l Bo....ko Subscribers Only
Data Wrangler M....sz M...r Subscribers Only
Data Wrangler P...r Sz......iak Subscribers Only
Data Wrangler R...ł L...k Subscribers Only
Texture O....an ..r Subscribers Only
Texture S....an H....ov Subscribers Only
Sound Designer Wo....ch Cho......iński Subscribers Only
Sound Producer S...na Paj......ciaś Subscribers Only
Grade Artist P...r S...m Subscribers Only
Online Artist P...r Po......ski Subscribers Only
Online Artist P...ł Ma.....ski Subscribers Only
Conform Artist M...ał W....iuk Subscribers Only
CTO T...sz Kr....na Subscribers Only
Tech Coordinator ..a M..a Subscribers Only
Lead Pipeline TD Ja....�aw Za......ński Subscribers Only
Tech Pipeline Director �...asz D...ała Subscribers Only
Tech Pipeline Director W...ld D...j Subscribers Only
Tech Pipeline Director T...sz K...an Subscribers Only
Tech Pipeline Director M....sz W..jt Subscribers Only
Tech Pipeline Director M...ał Ro....ski Subscribers Only
Lead Render Wrangler R...ł W�......wski Subscribers Only
Render Wrangler K...l Bo....ko Subscribers Only
Render Wrangler M....sz M...r Subscribers Only
Render Wrangler E....na R....ko Subscribers Only
Render Wrangler R...ł L...k Subscribers Only
Render Wrangler P...r Sz......iak Subscribers Only
Head of IT P...r G...a Subscribers Only
IT M...in Ma......ski Subscribers Only
IT �...asz Ol.....zak Subscribers Only
IT J...b D�.....ski Subscribers Only
IT D...an S....yk Subscribers Only
IT K...l S�....cki Subscribers Only
DI Support M...ej ..ak Subscribers Only
DI Support K...l S..ć Subscribers Only
DI Support C...ry M...ał Subscribers Only
DI Support P...r Du.....icz Subscribers Only
Translator ..n Sze......wicz Subscribers Only

About Platige Image

Platige Image is a vehicle for creative endeavours with over 20 years of experience in creating stunning visuals and delivering technologically-advanced projects for the film, entertainment and advertising industries. Our work is focused primarily on great storytelling and we constantly seeking out new ways to craft narratives and boldly experiment with new media and we specializes in specializes in computer graphics, 3D animation and visual effects.
Our team comprises over 250 creative professionals: directors, art directors, graphic designers, animators and producers, all of whom have extensive expertise in animation and special effects work. Since it was formed over 20 years ago, the studio has built up an impressive array of awards and distinctions, including BAFTAs, EFAs, Goya Awards and SIGGRAPH Awards, as well as nominations for the Oscars, the Palme d'Or at the Cannes Film Festival and the Leone d'Oro at the Venice Film Festival.
In 2018 and 2019 we enlarged this list significantly with the awards and recognitions for “Another Day Of Life’’, our first foray into feature film production. After the premiere at Film Festival in Cannes, this hybrid of animation and documentary has conquered the hearts of critics and viewers and has won the titles of European Animated Feature Film at European Film Awards 2018, Best Animated Film at Goya Awards 2019, Audience Award at International Film Festival in Rotterdam, Grand Prize and Governor of Tokyo Award at Anime Festival or Best Animated Film at Premios Platino del Cine Iberoamericano. 

Latest News

Platige Image creates 80s action film feel in new Season Two Call of Duty (R): Black Ops Cold War and Warzone (TM) trailer

The stifling morning air of the Laotian jungle is pierced by a helicopter flying in to save a failed rescue mission. That is the opening scene of the second film prepared by Platige Image for Call of Duty: Black Ops Cold War and Warzone Season Two, developed by Treyarch Studios and Raven Software. This cinematic was crafted by Damian Nenow (Director), Jakub Jabłoński (Art Director), Robert Stasz (CG Producer) and Konrad Kiełczykowski (CG Supervisor).

The trailer was based on a script received from the Call of Duty team to tell the story of the new content Season. The task of bringing that to life and translating the creative into film language, belonged to Platige. Damian Nenow, a member of the American Academy of Motion Picture Arts and Sciences, was the driving force behind the project and it was his guidelines that led the creation of the nearly 140 drawings constituting the basis for the previz works.
“With our history on this series, we were comfortable creating most of the of choreography, editing and camera work” Damian Nenow says. “I executed some of the ideas at the storyboard and animatics stage, in partnership with the Call of Duty team when shooting the motion capture scenes, which I directed remotely in an Activision studio in Los Angeles.”
All the visual stages of the film, from concept art to colour correction and online, were watched over by Jakub Jabłoński. Some of his ideas had already appeared in the initial concepts and were an invaluable source of inspiration for the artists working on ShotLookDev. The creators responsible for rendering and compositing also contributed a lot of passion and talent to ensure the right execution of this effect. All this helped to create an action-packed story that closely reflects the atmosphere of the Lao jungle.
“With this film, we can say that the environment played as important a role as the other characters” comments Robert Stasz. “The research and level of detail in the briefs prepared by Jakub Jabłoński were invaluable here, as was the set of basic assets provided by the client.”
“Ever since we started our work, we knew that our jungle had to come alive. That is why, for the duration of the work on this project, we became gardeners – we planted and simulated the movement and behaviour of dozens of different plants. We didn't build a static set design, but a real living place. The plants react to the movement of the characters, light seeps through the leaves of the palm trees brought to life by the wind and casts fantasy-like shadows, drops of sweat run down the skin of our characters” explains Jakub Jabłoński.
In addition to the precisely reproduced jungle, the Platige team has also developed very detailed cinematic versions of the Call of Duty game characters. Each of the protagonists has a specific weapon assigned to them, with their equipment lists also containing dozens of additional items. All these elements, combined with all the flora, the temple elements and the helicopter, meant that the artists had to create hundreds of assets for the project, none of which would have been possible without the enormous commitment of the over 100 creators working on the production.
“If we add together all the inputs from Damian Nenow, Jakub Jabłoński, Robert Stasz, the Call of Duty team, and a bit of my own humble contribution, we end up with more ideas for effects than it’s possible to include. The whole Platige team was deeply involved in the implementation and, from the very beginning, we felt that this project was met with a lot of enthusiasm. I am very happy that together we managed to bring all these ideas to life” concludes Konrad Kiełczykowski.
Platige Image is a production and post-production studio. It specializes in computer graphics, animation and visual effects for the film, entertainment and advertising industries, production of mass events and broadcast design for TV studios using Vizrt technology. It is especially renowned for cinematics for world-known game developers.

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