Press Releases - Platige Image - Platige Image Press Releases at en-us Copyright 2020 Metro Exodus wins Webby Award 2020! Our cinematic Metro Exodus: Artyom’s Nightmare has won the main award in the “Video Branded Entertainment – Games” category at the 24th Annual Webby Awards. The trailer also received a distinction in the “Video Animation – Branded” category.

The jury recognised the trailer for the next instalment of the cult series Metro, awarding us the title of Webby Award Winner. The winning cinematic takes the viewer on a breathtaking journey covering several levels of Artyom’s Nightmare, which presents a dark vision, full of surprising twists and mysterious secrets. 

‘The Webby Awards are highly prestigious and another important distinction for “Metro Exodus”. It is a huge honour for Platige Image, but at the same time the award also obliges us to keep creating more productions at the highest world level,’ comments Karol Żbikowski, Platige Image CEO.

Metro Exodus, produced by 4A Games and published by Deep Silver, is part of the Metro universe, comprising a series of best-selling books by Dmitry Glukhovsky, literary spin-offs and digital adaptations. Our cinematic prevailed ahead of competition from such productions as Play with Life, promoting the game series The Sims, and the short animation Voidwalker, an episode we also created which is set in the universe of the Apex Legends game.

‘Artyom’s Nightmare was a unique production for us from the beginning as we were involved in all parts of the production process. We wanted to reflect the mood of Dmitry Glukhovsky’s prose in the best way possible, and the awards we have won confirm that we succeeded in that. This is primarily due to the effective cooperation and professionalism of the entire team,’ says Tomasz Suwalski, Platige Image director.

Metro Exodus: Artyom’s Nightmare previously won a prestigious Animago Award 2019 in the Best Game Cinematic category, and it was also awarded at the Vega Digital Awards 2019, where it won in the Animation, Game and Visual Effects categories, and took second place in the Directing category. In addition, the cinematic also won bronze in the Animation category at the Ciclope Festival 2019.

The Webby Awards, called the Internet Oscars, were established in 1996 by the International Academy of Digital Arts and Sciences (IADAS). Their goal is to honour activities contributing to the creative and professional development of the Internet and interactive media. 

2020-05-22 00:00:00
Platige Originals: Long Story Shorts Starting on May 14th, on our website and social media channels you can see some of our studio’s most important productions, access unique archives and take part in Q&A sessions with our artists. The series will conclude with the premiere of the renowned Miazmat, made by Klaudiusz Wesołowski. The Long Story Shorts series will be running until 25th June.

This newly-devised series is a natural step for us as we’ve been creating short animations ever since the studio began.

“Animated shorts are in Platige Image’s DNA. Since establishing the company, we have cared about – as well as creating commercial projects – giving our artists the freedom and possibility to express themselves. We are proud of the animations created in this way and their journeys around the most important film festivals,” says Jarosław Sawko, founder and chairman of the Supervisory Board.

“We would like Long Story Shorts to be not only a showcase of our most well-known productions, but also the inspiration for fledgling artists who are hesitating about whether or not to start working on their own short animation project. We constantly watch excellent pieces by young artists and we offer the best ones the possibility to develop their talent here at Platige.” adds Piotr Sikora, founder and vice-chairman of the Supervisory Board.

During Long Story Shorts, Platige Image will share seven animations divided into 4 categories: Imagine the Beginnings, Imagine the Vision, Imagine Other Worlds and Imagine New Forms. Each part is dedicated to a different moment in the studio’s development and, along with that, the work of different artists.

“Long Story Shorts was born in order to focus on the most recognisable projects made by Platige, while at the same time providing access to unpublished archive materials and enabling a dialogue to be established with the creators of short animations,” explains Karol Żbikowski, CEO of Platige Image.

The series starts on 14th May with Imagine the Beginnings – a part dedicated to the very start of Tomek Bagiński’s career and also of the studio itself. In this section, The Cathedral and Fallen Art will be the films presented, but besides these animations and the additional related materials, viewers will also get the chance to ask questions during a Q&A session on YouTube on 21st May.

The other sections which will be presented over the next few weeks are: Imagine the Vision, focusing on Damian Nenow, a member of the American Academy of Film Arts and Sciences, and showing his Great Escape and Paths of Hate; Imagine Other Worlds, with the animation entitled Teaching Infinity by Jakub Jabłoński and Bartek Kik and Kinematograph by Tomek Bagiński; and finally Imagine New Forms, with the premiere of Miazmat, directed and created by Klaudiusz Wesołowski. 

Long Story Shorts can be viewed on our website at, and also on Platige Image’s Vimeo, YouTube and social media channels. 

2020-05-13 00:00:00
Platige Image introduces its Unreal Engine-based animation “Koala” As a part of its research and development works, Platige Image has introduced its latest animation short “Koala” powered by Unreal Engine 4.

Koala is the result of work of young artists from Platige Image, aimed at demonstrating the possibilities of the new technology used by the Warsaw studio. The use of the real-time engine affects the flexibility and speed of work on animation – several artists can work simultaneously on one scene almost at the same time. 

"We've been observing the potential of real-time engines for a very long time and it’s very impressive. At the same time, both hardware and the tools needed to implement cinematics and VFX have advanced significantly in the last two years, making it possible for us to create much longer and more sophisticated animations", says Rafał Kidziński, CG Supervisor at Platige Image.

Particular attention should be drawn to the use of an innovative ray tracing system, i.e. rendering technology, which consists in analysing the trajectory of light rays and their scattering after they reflect from the surface. Ray tracing in UE4 shows the effects of changing lighting in real-time, without waiting for the image to be rendered, which in the case of traditional rendering engines can take many hours.

"While working on Koala, we wanted to fully exploit the possibilities offered by the latest version of Unreal Engine 4. The introduction of the ray-tracing function has enabled a significant qualitative leap, materially increasing the realism of the visual layer", adds Paweł Gajda, CG Producer at Platige Image.

Koala is a short, classic story of a hero who found himself in the wrong place at the wrong time. In this difficult situation he is forced to fight.

Choosing a fight-based story is not accidental. This form allows us to tell in an allegorical and simple way about the struggle of the individual with the world around him. Each of us faces situations that overwhelm us and with which we want to be able to cope - that's why we identify with the hero who is capable to do so. In addition, the battle scenes give Platige the opportunity to work with outstanding stuntriders, which is a real pleasure, says Anna Szustak, Koala’s director from the Platige Image studio.

Koala is the first project created by Platige Image powered by Unreal Engine 4. The Warsaw-based studio plans to further integrate this environment with its technological facilities in effort to create more real-time engine projects in the future.

2020-05-11 00:00:00
The show "Pilots" is online Going to the theatre may be impossible these days, but at least there is now a way to watch some shows. Many theatres are adapting to the current situation by making their performances available online, and that’s how you can now watch Roma Musical Theatre’s Pilots, a show with special effects created by our team. It is a great opportunity to go back in time and take a behind-the-scenes look at the show.

Our artists were responsible for creating all the animations of buildings, planes, trees and sky which are displayed on big LED screens during the performance.

“Working on animation is time-consuming. First you make some sketches, and then come the storyboards, which are a kind of comic-book animation telling the story in a series of pictures,” says Kamil Pohl, the director from Platige Image who was responsible for animations for the show. “And finally there is the animation itself, simple and minimalistic at first but then with more details added it becomes more beautiful and expansive. This time, there were also stage rehearsals, which involved working with the regular stage design, costumes, choreography… many new elements which we don’t experience every day while working on films or commercials,” he adds.

Discussing, planning and developing the script for the animation took half a year, but the actual realization of the project itself took over a year, which is no surprise considering the scale of the work and the team’s ambition.

Watch Making Of

The theatre is changing, and advanced visual effects have become an integral part of modern stage shows. Theatrical productions can now look almost like Hollywood movies. Besides Pilots, artists from Platige’s Creative Arts department have also worked on, among others, the effects for Three-Body Problem: The Dark Forest, a show for theatres in China based on the sci-fi novel by award-winning novelist Liu Cixin.

“The digital stage set is the future, but multimedia on the stage is like blue screen technology in movie-making. It doesn’t mean that you will always use it on the scale of Pilots. The choice of stage set technology always depends on the director’s vision, the script and the technological capabilities of the theatre,” Kamil Pohl concludes.

You can watch Pilots on the platform. 

2020-04-30 00:00:00
Our adventure with "The Witcher" continues It’s official – Platige Image continues work on the special effects for Netflix’s “The Witcher” series. Work on the second season is already underway, with our studio part of the team responsible for production and postproduction. We are also executive producers of the show.

Watch our artists’ work from the first season: 

2020-04-29 00:00:00
Platige Image and Polsat present events with TV quality The current situation has made organizing events in the real world almost impossible and the tools available for them to take place online often leave a lot to be desired. Platige Image and Polsat Television now offer a solution which allows a variety of online events, such as awards ceremonies, new product launches, interactive presentations and conferences, to be conducted in the virtual world with the highest professional standards, regardless of where the presenters or participants actually are.

Platige Image and Polsat Television have come up with the solution to meet current needs with the Virtual Events project, which uses the latest technologies previously available only for television, including the innovative Vizrt system. 

Read more about Virtual Events and watch presentation on our website: 

2020-04-27 00:00:00
Platige works remotely, but with the same full engagement Last week we focused on adapting our company to fully remote work in order to ensure that we could continue performing our tasks smoothly and maintain ongoing communication with our clients.

Although we have had to cancel business trips, studio visits and in-person meetings, we are still fully available online for our clients and partners. Moreover, most of them also have the possibility to assess the work remotely.

We are constantly monitoring the situation and the recommendations and guidelines coming from the Ministry of Health, medical organizations and the WHO.

Platige may be working remotely, but we’re doing so with full commitment and as professionally as always.

We are grateful to the entire IT department and we’d like to thank them for their invaluable work.

Platige team 

2020-03-20 00:00:00
Platige Image enters into partnership with Spidercam Platige Image and Spidercam are happy to announce a new partnership. The companies joined their research and development forces to work on photorealistic augmented reality graphics solutions for broadcasting and storytelling purposes.

“We are very excited about this cooperation. We’ve been admiring the Spidercam products for some time now and last year we finally had a chance to work together directly. I guess we were both impressed with each other’s skills and we decided to do some R&D together” says Marek Jankowski, Head of Broadcast at Platige Image.

“I was and still am surprised by the speed which Platige shows when it comes to realizing creative and technically challenging projects” ads Jan Peters, CEO of spidercam and continues “the integration work was done in a matter of days and the results impressed right away. I think we will see graphic storytelling on another level in near future and I can’t wait to see it happen.”

“New technology brings new opportunities. Collaboration with Spidercam opens new chapter for Platige Broadcast as it allows to develop fully the creative potential of the whole team and provide with new quality of experiences for our viewers. Agreement is to strengthen the position of Platige on the global entertainment market”. – says Karol Żbikowski, CEO Platige Image.

Platige Image is an award-winning graphics and animation studio based in Poland with over 20 years of experience in the advertising and film industry. Specialized in a range of production services, including commercials production and post-production, film development, vfx and animation, as well as branded content concept creation and production. Platige has participated in production of over 5,000 projects and produces over 300 minutes of animation a year. Their work has been internationally recognized for its quality by the industry giants such as The Oscars, the Emmys, the British Academy of Film and Television Arts or European Film Awards.

Spidercam is a market leader in broadcast cable camera systems. Their cutting edge systems are used globally for sports events, concerts and TV-shows alike – for almost twenty years. The first model was created in 2000. Over the following years the one-man-company, operating out of a basement, grew with the success of its product and nowadays consists of the headquarters in Feistritz im Rosental, Austria, and three subsidiaries in Hamburg/ Germany, Charlotte/USA and Sydney/Australia. Together the Spidercam group offers its services and know-how to productions and clients around the world.

You can find out more at SPIDERCAM.TV


2020-03-13 00:00:00
Platige joins the forces with Lemonade Reps Our studio begins cooperation with Lemonade Reps, an agency representing production studios, animation studios and special effects creators. Working together will allow Platige Image to strengthen its operations on the British market.

"Signing the agreement with Lemonade Reps we are moving forward with our expansion plan. We have a long history of working with international clients and now we are planning to increase our focus on the European markets. The British market can be competitive, but it also provides the opportunity for dynamic growth."

(Karol Żbikowski, CEO of Platige Image)

"Platige, who are largely unknown in Britain, offers the UK commercials market a sensible and genuine alternative to some of the biggest post-production and VFX companies already established here. Platige’s offering, with their 200 plus strong workforce, is able to deliver jobs that are economically sound and efficient. That doesn’t mean they compromise on quality, their reels and awards are proof of that. On a personal level, the friendly Polish hospitality Platige offer in their day to day business will warmly be welcomed in the UK market."

(Corin West, Managing Director of Lemonade Reps)


2020-03-06 00:00:00
Four Vega Awards for Platige Image Cinematic created by our artists to "Metro Exodus" game is on top again. This time the trailer triumphs at Vega Digital Awards - "Artyom’s Nightmare" wins 4 trophies!

Vega Awards promote talented artists and their creative work in digital communication. The "Artyom’s Nightmare" trailer was entitled Canopus Winner three times as the best one in three categories: "Animation", "Game" and "Visual Effects". Moreover, Tomek Suwalski won the title of Centauri Winner for being second in "Directing" category.

Cinematic created by Platige artists for Deep Silver and 4A Games tells the story of Artyom and it takes place in a post-apocalyptic reality. The hero influenced by a mysterious boy experiences disturbing visions that move him in time and space. The trailer was based on the original script written by the director himself. Therefore it allowed us to show extremely different locations, and maintain the continuity of events at the same time. 


2020-02-07 00:00:00
Two awards for Platige Image at Ciclope Festival Ciclope Festival has just finished and Platige Image artists are coming back with 2 awards in Postproduction category. The jury of the contest, which mainly appreciates the craft, rewarded Burberry’s “Close Your Eyes And Think Of Christmas” and game cinematic for “Metro Exodus” – “Artyom’s Nightmare”.

Burberry commercial won Silver for Color Grading. Spot “Close Your Eyes and Think of Christmas”, directed by Juno Calypso, takes the viewer for a journey into magic world in company of Kristin Scott Thomas, Naomi Campbell, MIA or Matt Smith. The one responsible for unusual atmosphere of the Christmas commercial and its cold, minimalistic look is our colorist artist Piotr Sasim.

Our artist won also Bronze for “Metro Exodus” cinematic for Animation. The jury appreciated the disquieting, post-apocaliptic imagery and breath-taking action depicting terryfying nighmare of Artyom, the main hero. Ciclope award is the next distinction on our cinematic’s account. Recently, the trailer directed and written by Tomek Suwalski, has won one of the most prestigious award in the industry – animago award for Best Game Cinematic.

CICLOPE Festiwal is international conference and award ceremony honoring the craft and celebrating the art of moving pictures. In the last few years it has become the destination for directors, creators, artists, producers and experts of entertainment industry and the place where experiences, inspirations and storytelling trends can be exchanged and discussed. 

2019-11-09 00:00:00
US in Progress 2019 starts in Wrocław The 9th edition of US in Progress will be held from the 6th till 8th of November 2019, as a part of the 10th American Film Festival in Wroclaw in partnership with Polish Producers Alliance. Platige Image is a partner of the event and we provide an award for the winner to make his present masterpiece even more impressive.

US in Progress is held twice yearly (June edition takes place in Paris during Champs-Elysees Film Festival). In Wroclaw, invite-only screenings will feature six projects selected from numerous submissions of independent American feature-length films in the final editing stages: Aleph by Iva Radivojevic, In a Silent Way by Collin Levin, My Heart Can’t Beat Unless You Tell It To by Jonathan Cuartas, The Unknown Country by Morrisa Maltz, Tiger Style! by Cory Santilli, Time Now by Spencer King. The filmmakers and their producers will attend the presentations as well as one-on-one meetings with top European buyers and festival programmers and listen to presentations from Polish film organizations dealing with film production and promotion. We are among the 2019 US in Progress partners – the leading Polish sound and image studios. Platige Image, Orka, Coloroffon, Fixafilm, and Soundflower Studio provide in-kind awards of post-production service packages of combined value amounting to $50,000.

US in Progress organizers are happy to continue our Polish- American Co-production Meetings, a networking opportunity for Polish producers seeking partners from the US. The event aims to foster transatlantic collaborations and will consist of a panel discussion by producers working in the US experienced in co-production with Europe: Andrew Hevia (Moonlight, Leave the Bus Through the Broken Window), Zach Nutman (Short Term 12, It Follows, Paterson, Beach Rats), Monique Walton (Bull, We’re Still Together), Stephanie Wilcox (The Other Lamb, Whiplash, Drive), Jay Van Hoy (The Witch, The Lighthouse, American Honey).

Four selected Polish producers that will pitch their projects to the US producers and investors are the following: Lost Voice. Searching for Marcella Sembrich (dir. Radka Franczak, prod. Dagmara Brodziak), Naked Coast (dir. Michał Krzywicki, prod. Dagmara Brodziak), America in Your Footsteps (dir. Łukasz Kowalski, Anna Tarnawska, prod.Łukasz Kowalski, Anna Mazerant) and Turkey Hunting in Mississippi (dir. & prod. Bianca Lucas).

On top of intense networking and one on one meetings, Polish Film Institute and Adam Institute as well as Polish Producers Alliance will talk about Polish co-production opportunities. 

2019-11-05 00:00:00
Anniversary American Film Festival The 10th anniversary edition of the American Film Festival in Wrocław begins on November 5th. The event includes a record number of 125 productions, of which 69 will be Polish premieres. This year’s festival will last one day longer than previous editions and will end November 11th.

The latest film by Martin Scorsese, The Irishman, will open the 10th AFF, while the closing film will be Marriage Story directed by Oscar® nominee Noah Baumbach – a penetrating and empathetic portrait of a crumbling marriage, starring Scarlett Johansson and Adam Driver, with supporting roles by Laura Dern, Alan Alda and Ray Liotta.

The AFF program has traditionally included hits straight from the hottest international festivals and this year is no exception. This year’s selections include The Two Popes, which received raves reviews at the Toronto IFF. Directed by Fernando Meirelles, The Two Popes is the story of a meeting that changed the face of the Catholic Church (Oscar®-winner Anthony Hopkins as Benedict XVI, with Jonathan Pryce, who was honored in Cannes for his role as Cardinal Bergoglio, the future Pope Francis). Meanwhile, Ford v Ferrari by James Mangold is the story of pioneer car designer Caroll Shelby (Oscar®-winner Matt Damon) and racing driver Ken Miles (Oscar® winner Christian Bale). Knives Out is a detective story directed by Rian Johnson with an all-star cast that includes Daniel Craig, Chris Evans, Jamie Lee Curtis, Toni Collette and Ana de Armas, Judy Rupert Goold, with Renée Zellweger as the legendary Judy Garland. We also recommend the moving drama Just Mercy by Destin Daniel Cretton, starring Michael B. Jordan, Jamie Foxx and Brie Larson, and Seberg by Benedict Andrews, in which Kristen Stewart plays the actress and activist Jean Seberg. Fans of unusual comedies will enjoy Riley Stearns’ Art of Self-Defense – a dark perverse comedy about violence with an acting tour de force by Jesse Eisenberg. The program also includes two movies about the famous TV presenter Fred Rogers: the feature A Beautiful Day in the Neighborhood, directed by Marielle Heller and the documentary Won’t You Be My Neighbor, directed by Morgan Neville. A special festival event will be the Other Side of the Wind, the unfinished work of Orson Welles, which was completed years later.

Moreover, AFF’s 10th anniversary edition coincides with anniversaries of iconic American film premieres. As part of the 10th American Film Festival audiences can watch Dennis Hopper’s Easy Rider (on the 50th anniversary of its release), Apocalypse Now: Final Cut directed by Francis Ford Coppola (40th anniversary), Spike Lee’s cinematic manifesto Do the Right Thing (30th anniversary) and Eyes Wide Shut by Stanley Kubrick (20th anniversary). November is also the perfect time to watch Ridley Scott’s original Blade Runner as 2019 is the year in which the film was set.

One of the hallmarks of the American Film Festival are its competition sections: Spectrum (15 titles) – a review of new trends and young talents of US cinema, and American Docs (13 titles) – the most lauded documentaries presenting different faces of America. Productions, rated by viewers, will compete for awards in two categories, feature and documentary film. BNY Mellon funded the prizes in both competitions. The hero of this year’s retrospective will be Gregory Peck – legendary actor, the epitome of classy America, awarded an Oscar® for the role of Atticus Finch in To Kill a Mockingbird (dir. Robert Mulligan).

Once again, the festival includes the US in Progress industry event in which Polish post-production companies help to complete independent American films while producers have the opportunity to learn about Polish co-production opportunities and meet potential partners in the Polish film industry.

Find out more about AMERICAN FILM FESTIVAL 2019 HERE 

2019-11-04 00:00:00
Animago Award 2019 for our "Artyom's Nightmare" Platige Image artists, the creators behind the trailer for 4A Games’ and Deep Silver’s smash hit “Metro Exodus” won animago AWARD in Best Game Cinematic category.

The jury of prestigious animago AWARD appreciated the trailer for the latest part of “Metro” series and rewarded OUR short film with the title of Best Game Cinematic of 2019. The 4-minute long film is the effect of 6-month engagement of more than 100 artists. “Artyom’s Nightmare” trailer takes the viewers, not only recruited from players and game fans, for breathtaking journey, full of twists, layers and mysteries, the journey to post-apocalyptic world known form the novels by Dmitry Glukhovsky.

Platige Image team made almost impossible – they won the award in category, in which nothing but masterpieces (cinematics for “Cyberpunk 2077” and “Outsiders: Director’s Cut”) were nominated. This is without any doubt the great success of the whole team and of every artist individually, which contributed to the final achievement. All of the team was represented at animago AWARD ceremony by Tomek Suwalski, director and writer, Daria Zienowicz, producer, Hubert Zegardło, CG Supervisor and Karol Klonowski, art director. 

2019-11-03 00:00:00
Platige Image Created Digital Reality for Ferrari Platige Image, a visual effects and post-production studio, has createdphotorealistic cars and a roller coaster for the new advertisement of Ferrari World Abu Dhabi.

The short film directed by Nico Kreis, a veteran of automotive industry advertisement, features a Ferrari F1 race car, a vintage Ferrari GT 250, and the roller coaster of the Ferrari World – all created digitally and seamlessly combined with live action by Platige Image.

„Our main task was to replace real cars with computer generated assets, and also to recreate parts of the Turbo Track roller coaster ride from the Ferrari World. Also the main building had to be made digitally,” said Mateusz Wiśniewski, producer at Platige Image.

The team faced a unique challenge of creating a digital version of Ferrari GT 250. Only 104 of them have been produced, and every car is slightly different and unique, having a custom fender or a differently placed logo. Platige Image has been the only studio so far allowed to meticulously scan one of these $27M cars using a specialized drone.

„The amount of detail we put into these digital cars is higher than in any of our previous projects. We didn't have any blueprints or ready to use 3D models for GT 250, so everything had to be done by hand, based on the photos we took,” recalls Marek Gajowski, CG supervisor at Platige.

Aiming at total photorealism, the team made sure to perfect every little detail, from surface structure to light reflections. Marek Gajowski is particularly proud of the integration of the digital Formula 1 race car with live action environment, which proved especially challenging due to numerous light sources and other atmospheric effects present in the scene.

The director Nico Kreis, who had known Platige for their work on the commercials for Abarth and Jaguar, said: „"I truly enjoyed working with them. Platige has a highly creative and passionate crew. They fight for the best result till the very end.” 

2019-10-29 00:00:00
"Another Day Of Life" submitted for Oscars 2020 The Academy of Motion Picture Arts and Sciences has announced the list of 32 animated production submitted in the Animated Feature Film category. Among them there is our film “Another Day of Life”.

It is the highest number of animations from all over the world in the history that might take part in competition for a nomination and the award. “Toy Story 4”, “Angry Birds 2”, “Frozen 2” or “How to Train Your Dragon: The Hidden World” are only a few of them. You can find THE FULL LIST HERE.

“Another Day of Life” has won European Film Award for Best Feature Animated Film of 2018 and Goya Award 2019 for Best Animated Film. The production is enthusiastically acclaimed by viewers in every corner of the world.

In USA the film is distributed by GKIDS, American film distributor which successfully promote pictures in Oscars rivalry. This year 10 of 32 submitted films are representatives of GKIDS. Nominations for the 92nd Academy Awards will be announced on January 13 and the ceremony will be held on Sunday, February 9, 2020, at the Dolby Theatre. 

2019-10-23 00:00:00
Platige Image nominated for Animago Award 2019 for Best Game Cinematic Platige Image, an award-winning European production, VFX and post-production studio, has been nominated for the Best Game Cinematic Animago Award 2019 for their Metro Exodus: Artyom's Nightmare trailer.
Platige's trailer introduces the viewers to the various environments and the story of the lastest entry in the Metro video game series. With Artyom, the main protagonist, we see a glimpse of things to happen in the span of a vast post-apocalytpic adventure.
Metro Exodus, developed by 4A Games and published by Deep Silver, is a part of the Metro universe, which spans a series of best selling books, literary spin-offs and digital adaptations. Platige is especially proud that their work has received praise from the die-hard fans of the series, and now from the Animago jury.
Tomek Suwalski, Director:
"Animago is one of the most important conferences of the graphics and animation industry. It's also one of the few awards that recognizes game cinematics. To have our work selected as one of the three best of 2019 is a great honour and a privilege."
Daria Zienowicz, Producer:
"It's a reason to be proud for all of us. Despite the fact that we're all listed separately in the credits and everyone has had a different kind of input, Metro Exodus: Artyom's Nightmare is the result of our joint work. That's why I'd like to thank one and all for the creative dialogue, engagement, professional approach and great teamwork. The strength is in the team,"
Platige Image is a Polish production and post-production studio. It specializes in computer graphics, 3D animation and visual effects for the film, entertainment and advertising industries, production of mass events and broadcast design for TV studios using Vizrt technology. It is especially renowned for cinematics for world-known game developers.
The team comprises over 200 creative professionals: directors, art directors, graphic designers, animators and producers. For over 20 years the studio collected numerous awards and distinctions i.a. BAFTA, EFA, Goya Award, SIGGRAPH Awards as well as nominations to Oscars, Palme d'Or at Cannes Film Festival and Leone d'Oro at The Venice Film Festival. 


2019-09-16 00:00:00
Damian Nenow invited to join the Academy of Motion Pictures Arts and Sciences Our director has been invited to join the prestigious Academy of Motion Pictures Arts and Sciences, the organisation which decides the winners of the most desirable awards in the film industry – the Oscars.

Damian is one of 842 filmmakers from 59 countries to have received the invitation, in recognition of their outstanding achievements in the film industry. Only the Oscar-winners and nominees from 2019 and other people nominated by current Academy members are on the list, which comprises directors, producers, actors and actresses, cinematographers, costume designers, make-up artists, executives, film editors and musicians.

Damian Nenow’s immense talent and passion to create realistic animations, often based on history, have earned him respect throughout the industry. In 2010, his short film “Paths of Hate” won 25 awards and was screened at 90 film festivals all over the world. His later achievements – such as “City of Ruins” for the Warsaw Rising Museum, the social spot “Hunger is a Monster” for the UN, and the animation/documentary hybrid “Another Day of Life”, which won the European Film Award for Best Animated Feature Film of 2018 – have confirmed his position in the film world. The invitation to join the Academy is a reflection of his standing in the industry.

“It’s an incredible honour, there’s no doubt about it, to be part of one of the most prestigious film academies in the world. It’s amazing to be included among such great names and to have a degree of influence in one of the most valuable film awards for all filmmakers,” he said after hearing the news.

The maker of cinematics for top game titles such as “Watch Dogs 2”, “Crossfire HD” and “Skull And Bones”, Damian was also the man behind the animation “Fish Night” from the superb Netflix anthology “Love, Death & Robots”. 

2019-07-02 00:00:00
Music Video "Nag Champa" by Syny with Grand Prix of the Yach Film Festival 2019 Dark vision, moody colors and clouds of smoke everywhere – these are the most characteristic elements of the award-winning video clip for Syny. Written and directed by Sebastian Pańczyk, produced by studio Dobro and with visual effects created by Platige Image artists.

Smoke plays important visual role for Syny – not only at concerts and live performances. Even the lyrics of “Nag Champa” are dedicated to the smoke generator, so it could not be missing in the video as well. Smoke is present almost in every frame of the film and creates mysterious, slightly unreal atmosphere. Platige Image team was responsible for its simulation. Rafał Sadowy, Head of CG at Platige Image, recalls that another exciting part of the project was to show a nuclear explosion in the center of Warsaw.

The Yach Film Festival is one of the few in Europe and the only festival in Poland that is fully dedicated to the art of music video. Since early 90s, it has been rewarding the best video productions on Polish market. 285 clips were submitted to this year’s edition, including “Nag Champa”, which won the Grand Prix and award for editing. 

2019-06-24 00:00:00
Platige Image shows the many faces of post-nuclear Russia in ‘Artyom’s Nightmare’ - a CGI Animated Short for Metro Exodus From the claustrophobic tunnels of the Moscow underground, through a frozen city, to a radioactive desert – Platige Image's trailer for the video game Metro Exodus takes viewers on a wondrous journey through post-nuclear Russia. Aiming to be more than an overview of the upcoming attractions, the short film functions as a self-contained story that introduces the viewers to a rich science fantasy universe.

Metro Exodus is the third game in the series based on the best-selling novels by Dmitry Glukhovsky.

“Watching 4A Games take my characters off the page and put them onto the screen has been a privilege,” said the author of the original Metro novels. “I hope fans will enjoy this new glimpse into Artyom’s world.”

The books, already recognized as modern classics, combine science-fiction with elements of magic and Eastern folklore. This combination is also a distinctive feature of the trailer made by Platige Image for the game's publisher, Deep Silver.

The Metro series puts a strong emphasis on the story, so we also wanted the trailer to tell an alluring and coherent story, instead of simply showing parts of the game. We wanted to find a way to present not only the richness of the world, but also the motivation behind the journey which is about to start. The fantastic nature of the Metro universe gave us the solution, said Tomek Suwalski, screenwriter and director of the trailer. All parts of the production process were realised by the Platige Image team - from the concept and script, through creation of all the assets, stunt recordings, animation and rendering, to the sound editing and mixing.

The trailer stands out due to its unique storyline, which allowed Platige Image to showcase various locations while maintaining continuity of action. The protagonist meets a child with psychic powers who shows him a vision of things to come – resulting in a series of smooth shifts in time and place.

For Platige Image, the challenge was to design a variety of unique locations. The studio created decrepit subway tunnels, a misty swamp, a city in the middle of a nuclear winter, a colourful taiga and even a desert. The environment retains the highest level of realism, but every location is also mysterious and seems almost magical. This effect was achieved with the use of subtle details, such as lighting or tension-building framing. The brilliant cooperation is invaluable in  projects on this scale, all the more with great support of 4A Games and participation of genuine artists. One of them is Alexey Omelchuk, the series composer and the author of original music for Metro Exodus.

Metro Exodus will be released on 15 February 2019. The game will be available on Xbox One, PlayStation 4, and PC. Learn more about its features and watch the trailer at


2019-02-07 00:00:00
Platige Image Brings Viewers to New Ice Age in the Latest ‘’Scavengers’’ Trailer  

Dark, frozen and beautiful vision of the future shown in the ‘’Scavengers’’ cinematic trailer is the effect of collaboration between the Platige Image studio and the Seattle-based developer Midwinter Entertainment. The project took advantage of unusual solutions in order to combine a futuristic dystopia with an artistic fantasy style.

The game is a cooperative survival sci-fi shooter set in the new ice age in the style of animated films. The trailer depicts the moment of heroes’ arrival to icebound Earth. Creating a world both fantastic and dangerous posed an interesting challenge to artists at Platige Image, as the studio specializes in digital hyperrealism, as seen in its trailers for ‘’The Witcher III’’, ‘’Watch Dogs 2’’ and ‘’Skull and Bones”.

“Our task was to build the world in the vein of cartoons, 3D or even stop-motion animated features. However, such elements as realistic snowstorm, beautiful and terrifying at the same time, had to fit there,” says Michal Gradziel, FX Artist at Platige Image.

A part of working on the trailer was creating the 3D characters based on digital models provided by the producer and used in the game. For the purpose of the trailer studio's artists had to recreate these assets, enriching them with numerous details. All the while, production time was more limited than usual.

“The trailer was made at an express pace. We had barely two months to prepare it, and the unusual form called for much more when it came to design and technology,” says Bartek Skrzypiec, CG Supervisor.

Originally the story was planned to be told in just a few shots. However, after discussing it with Platige Image, Midwinter Entertainment decided to develop it significantly. As a result, the film presents more details of the post-apocalyptic world and emphasizes the cooperative nature of the game.

The cinematic is already available on the official Youtube channels of Midwinter Entertainment and Platige Image. Playtests for Scavengers will begin in 2019 and players can sign up to be amongst the first to play the game at

2018-12-10 00:00:00
Produced by Platige Image animated short "Miazmat" has been nominated to the Siggraph Computer Animation Festival competition

Produced by Platige Image and directed by Klaudiusz Wesołowski, the four-minute-long animated short Miazmat has been nominated to the Siggraph Computer Animation Festival competition. The picture draws on the principles of the so-called “Pure Form” theory and S.I. Witkiewicz’s Composition.

Miazmat is an attempt, supported by advanced computer hardware and software, at resurrecting the aesthetics espoused by the Pure Form theory, developed nearly a hundred years ago by Polish famous painter, architect and writer S.I. Witkiewicz. Thanks to the animation and its color palette, the framing, and the editing, the picture attempts to reconstruct the chain of events that resulted in the precise arrangement of forms in Composition. In effect, the film resembles a dream, filled with vivid, hyperrealistic details that pale and flicker away after awakening.

“Actually, it’s one of the wackiest ideas I could have come up with. It came to me as I was standing in a museum, admiring Witkiewicz’s works,” says Klaudiusz Wesołowski, the director of Miazmat. “In my mind, I saw the images pictures in Composition coming to life and transforming. Soon enough, I realized that I was probably the only person in world equipped to undertake such a task—given that it would be very, very hard to locate another animator and director that would also be a huge Witkiewicz fan.”

The most difficult part of the production was interpreting the principles behind the Pure Form theory and developing an original style by which the film could set itself apart from other animated shorts. The artists behind the movie managed to accomplish that by using realistically lit spaces, inspired by coral reefs and abstract animal figures.

“Working on the film took me about six years, somewhere around 2,500 hours in total,” says Klaudiusz Wesołowski. “Getting so much help from Platige Image was surprising, because this was mostly a non-profit project, something that was borne of my curiosity as to what would happen were we to breathe life into image, freshen up the Pure Form aesthetics, originally developed nearly a hundred years ago. And, frankly, I’m very satisfied with the results.”

Miazmat has been nominated to the 2018 SIGGRAPH competition, recognizing the best international animated short films in the world. The results of the competition will be announced August 14-16, 2018. 



2018-07-06 00:00:00
Behind the Scenes of ABARTHWasteland by Platige Image and Alessandro Pacciani Do you want to know how we did Abarth Wasteland (DC)?

It wasn't a typical job for Platige Image. The team usually post-produces raw green screen footage, but with Abarth they were given a finished, fully edited live action movie. “I asked myself: what are we even supposed to do here? After a call with the director, I realized the scope of his vision,” recalls VFX supervisor Piotr Borowski. The project was realized by Platige Image for Fiat, the owner of Abarth, which is a company producing modified racing versions of the Italian manufacturer's vehicles.

The task proved unusual. Not only was the commercial shot on location and without any green screen elements, but also its original premise was pretty much nothing like the dir cut envisioned by the famous car commercial director Alessandro Pacciani. 

2018-07-05 00:00:00
Los Monsteros, a new concept developed by Platige Image Los Monsteros, a new concept developed by Platige Image


Three animated friends fighting for Internet and real-life fame. What price will they pay for fame, celebrity, and “pity likes”? Platige Image has commenced development on Los Monsteros, a scathing and ironic satire on fame in the age of social media stardom directed by Aliaksandr “Sasza” Kanavalau.          

Produced by Platige Image, the first trailer teases the thirteen-episode-long run of a new TV series called Los Monsteros. It’s a slightly acerbic tale exploring the lives of three protagonists: Boni, Sprej, and Deafian, all of whom are real-world teenagers doing what teens aged 16-19 do best—running their social media profiles like pros. Each one has a different personality, a different set of interests and passions. All of them, however, are united in the pursuit of their common goal—reaching the lofty heights of stardom.


“I thought I’d make this ironic, sarcastic TV series based around the behaviors of today’s youth, whose lives revolve around Snapchat, YouTube, Facebook, and other social media platforms,” says Aliaksandr “Sasza” Kanavalau, a director at Platige Image. “All young people want nowadays is to be famous, beautiful without a single blemish, they want to press onwards no matter what. They are unable to acknowledge failure and often abandon their plans at the first sign of trouble. And that’s not what life is about in the end.”


Los Monsteros will be replete with references to real life and life as it exists on social media platforms. The authors will tap the intersection of the two often radically different worlds for situational comedy by referencing the everyday realities of contemporary youth, yet still infuse their content with educational and philosophical overtones. Each episode is supposed to be a self-contained story with its own dramatic structure, its own theme, surroundings, and punch-lines. By giving the show a satirical character and diverse settings, the authors want to reach a target audience comprising adolescents, youngsters, and most adults.


“We want Los Monsteros to make it into popular culture vernacular, we want its characters to become genuine celebrities in the real and online worlds,” says Wojtek Stuchlik, a producer at Platige Image involved with Los Monsteros. “Exactly like the characters of South Park, We Bare Bears, and Rick and Morty first took the TV screen by storm and then captured the hearts and minds of their audiences by stepping out of the screen and into the real world. We want the show to become a platform with which to explore contemporary issues surrounding popular culture and the Internet. By mocking or lampooning the behaviors of aspiring online glitterati, we want to build an entertaining yet thoughtful story that will definitely catch the attention of not only adolescents, but adults as well.”


Los Monsteros is planned for a thirteen-episode-long run, with the running time of each episode around eleven minutes. Currently, Platige Image is developing the series for television and is looking for co-producers.

2018-06-26 00:00:00
The world premiere of the trailer for Crossfire HD—by Platige for the Korean studio Smilegate The world premiere of the trailer for Crossfire HD—by Platige for the Korean studio Smilegate

Platige Image has produced the trailer for Crossfire HD, the sequel to one of the most popular multiplayer shooters in the world released in 2007 by the Korean studio Smilegate.

The ultrarealistic film has been crafted to resemble a report from the contemporary battlefield. Using multiple cameras, we’ve managed to faithfully reconstruct in CG not only the small unit tactics but also the breadth of emotions that soldiers experience during combat.

“This is the first project we’ve produced for the Korean market,” says Piotr Prokop, Executive Producer at Platige Image. “Our collaboration with Smilegate, the studio behind the highly acclaimed shooter, was a prime example of a good working relationship. Together, we’ve managed to accomplish our key objective—to produce the film entirely in CG while still faithfully reconstructing  combat scenarios that unfold on the battlefield.”

The music video-like shots come together into a highly dynamic, realistic tableaus typical of documentaries. The soldiers are played by professional stuntmen, most of whom are former military and police combat instructors. Realistic camera work, stunning VFX, and multiple freeze-frame shots amplify and augment the narrative tension of the trailer.

The team responsible for producing the trailer included Damian Nenow (director), Kuba Jabłoński (Art Director), Hubert Zegardło (CG Supervisor), Piotr Prokop (Executive Producer), and Daria Zienowicz (Producer)


Contact details:

Maciek Nawrocki

PR Manager

Platige Image


M: +48 600 28 55 33

2018-06-25 00:00:00
Damian Nenow and Raúl de la Fuente’s Another Day of Life continues to take film festivals by storm Damian Nenow and Raúl de la Fuente’s Another Day of Life continues to take film festivals by storm—first unveiled to the world at this year’s Cannes Film Festival, the film will be one of the most anticipated releases at the 2018 Annecy International Animated Film Festival. In a press release, Annecy film festival officials called Another Day of Life “a hyperrealistic animated drama” and added that the audience “won’t leave the screening unscathed.”

The prestigious Hollywood Reporter called Another Day of Life “a visually striking piece of rare immediacy and power,” while Screen Daily stressed the emphasis that the picture put on human testimony from survivors of the conflict and praised its successful attempt to imbue the animated footage.

“Working on the film took me three thousand ‘another days of life,’ but this particular day makes up for all of them. I feel immensely proud,” said Damian Nenow, the director of Another Day of Life during the Special Screening premiere in Cannes. 

2018-05-28 00:00:00
Platige Image and Alessandro Pacciani present the director’s cut of the Abarth commercial

Postapocalyptic ruins of a city, strewn with dirt and debris, will serve as a backdrop foa disturbing
showdown between man and scorpion in the high-octane version of the Abarth commercial produced
by Platige Image and Alessandro Pacciani, the undisputed master of car advertising.

In the course of the film, just over sixty seconds long, Alessandro Pacciani paints Abarth cars as dynamic, powerful, and incredibly beautiful, while cementing Abarth’s place among the most iconic automobile brands in the world. Setting the film in a deserted turboshaft engine factory significantly contributed to the desolate atmosphere of the ruined city.

“When I came upon the facility, seemingly consigned to oblivion, I immediately felt that it was the perfect foundation on which to build the vision of devastation and decay,” Alessandro Pacciani says. “We shot everything in natural lighting and the whole crew had to wear protective gear, mostly masks, because we were surrounded with very toxic materials. The moment when our protagonist encounters the scorpion is a direct, highly suggestive reference to the brand.”

The Platige Image team handled postproduction and complex VFX shots that built the distinctive mood of the film—crafting everything from rusty wrecks and ubiquitous dirt and debris, up to vegetation wrapping the abandoned structures in its vibrantly green embrace. “We had three months to deliver the VFX. This meant we had time enough to properly craft visual effects and polish them up so as to make them nearly indistinguishable from reality,” claims Piotr Borowski, CG Supervisor at Platige Image. “The project, however, was not without its challenges. Some brief, barely 12-frame- long shots featured a couple of hundred of objects and effects that we had to take care of. The ad itself is very dynamic, and features a number of telltale Alessandro techniques, such as the camera quickly shifting between positions, focusing on details only to pull back to wider shots, and so on. But we’ve been able to handle everything the project threw at us.”

Alessandro Pacciani is one of the top directors working in the automobile advertising industry. His work often blends top- notch VFX work with blockbuster-grade film production. In the last decade or so, he’s worked with brands such as BWM, Mercedes (including its AMG brand), Ferrari, Porsche, Audi, Jaguar, Ford, Jeep, Subaru, Nissan, Toyota, and Honda. His work has also garnered him industry recognition and a number of awards, including the prestigious Best Commercial Film award at the London Motor Film Festival for his film “Beginnings” produced for the Acura NSX. 

2018-05-14 00:00:00
Platige Image CG Reel CG Reel is the montage of the most interesting projects of Platige Image. Watch samples of our cinematics, commercials, animated films, VFX from live action movies, short films and special project we realized for public organizations.

Edit: Wojtek Jagiełło
Grade: Piotr Sasim
Music: "Infinite"
Music composers: Rupert Vyvyan Kenrick Pope, Daniel Knight 

2018-02-26 00:00:00
Total War: Three Kingdoms Platige Image has released initial cinematic for upcoming strategy game Total War: Three Kingdoms, which takes the historical series to 190 CE China and focus on the Three Kingdoms period.

Total War: Three Kingdoms is the next major historical strategy game in the award-winning Total War series by Creative Assembly and Sega Europe.

"Three heroes, sworn to brotherhood in the face of tyranny, rally support for the trials ahead. Scenting opportunity, warlords from China’s great families follow suit, forming a fragile coalition in a bid to challenge Dong Zhuo’s remorseless rule. Will they triumph against the tyrant, or will personal ambition shatter their already crumbling alliance and drive them to supremacy?
The crucible fizzes. Allegiances shift. The fires of conflict stoke opportunity. Only one thing is certain: the very future of China will be shaped by its champions". 

2018-01-17 00:00:00
Platige Image for Audi Cup 2017 Platige Image produces the pre-match ceremonies for Audi Cup 2017! It's yet another high-profile football tournament for our Platige Events team. This year it will be FC Bayern München, Liverpool FC, Atlético de Madrid and SSC Napoli that will participate in the games. Audi Cup 2017 will take place on August 1-2 on Allianz Arena in Munich. Let’s celebrate it together! 

Learn more: 

2017-07-31 00:00:00
It pays out to be original in the world of digital copies. Behind the Scenes of Watch Dogs 2 Reveal trailer and TV spot For Watch Dogs 2 trailer and TV spot, Ubisoft chose to partner up with a Warsaw-based studio Platige Image. The reason was that the studio had not only the technology, but also an idea how to use it.

High-Tech vs High-Concept

„Technology is something you get from a store. Everyone has it. If you want to stand out, you need to take it and do something different”, says Damian Nenow, the director of Watch Dogs Reveal Trailer.

It only takes a look at Platige's record to understand this isn't just Nenow’s personal approach. From the Oscar-nominated short The Cathedral, and VES award nominated Paths of Hate, through visual effects for Lars von Trier's Melancholia and Antichrist, to spectacular cinematics for The Witcher games, the studio became known as a one-of-its-kind hi-tech powerhouse or art.

When it came to choosing a studio which would produce a trailer for Watch Dogs 2, Ubisoft had already been familiar with Platige. The two companies have worked together on the reveal trailer for For Honor, which scored millions of views and built the hype for a completely new IP. The trust was already there.

Ubisoft had a general idea how their trailer should play out and feel. They sent Platige a ripomatic - a montage of stock footage clips shaped like what they wanted to see. The crew’s job was to polish the mock-up and turn it into a high-quality animation. And so they did, starting with the selection of scenes that wouldn't make it into the trailer.

„The ripomatic had around 120 shots, mostly showing the city and establishing its atmosphere. We just couldn't replicate all of them on the deadline and budget we were given”, says the director. „Some had to go, and at the same time we wanted to add scenes that would show more of the game's heroes and tell a story”.

The idea was to have 80% of shots that set the mood of San Francisco, and 20% of Marcus-centered action. As for the visual style, Nenow – apt in controlling virtual cameras, as evidenced in his animated short Paths of Hate – wanted to channel the vibe of 90s' music videos. The trailer was meant to be a fast-paced amalgam of colorful, dynamic shots.

It Comes Together In Editing

The script was as bare bones as it gets - a general outline of what happens. The crew set up the motion capture stage and shot whatever they came up with. The goal was to have plenty to choose from in the editing room. Eventually, the trailer was cut from almost 4 hours of footage.

Performances, provided by students of Warsaw Film School, were mostly improvised. The director wanted to put as much life and energy into every scene as possible.

„We even hired a pro BMX rider and mo-capped his stunts”, recalls Nenow. „It looked stunning – you rarely see things like that in animation – but it didn't make it into the final cut. At some point we realized there were no BMXs in the game. Well, maybe next time”.

On the set, the crew used a rig with digital and virtual cameras – meaning they could film their actors in motion capture suits and, at the same time, see the shots recreated in digital environment.

„We targeted for a handheld look, with camera shaking in an unpredictable way. It adds not only a dynamic feel to the action, but also a layer of realism to the CGI – one you can't achieve if your camera moves on a virtual track”, says Nenow.

It turns out, however, that photorealism is a tricky issue, and achieving it isn't always the right thing to do.

The Right Amount Of Realism

Although Ubisoft gave Platige the access to 3D character models, the crew used them only as a reference point. Everything had to be built from scratch in order to achieve the targeted quality. Details were meticulously preserved to match what players are going to see in the game. The general look had to be consistent with the style defined in the game's „bible”, which also was handed over to Platige.

„We had to specify which landmark should be seen, how large should it be in particular shots etc.”, says CG Supervisor Tomasz Sawiński. „People use to think that, since we make the trailers, we know everything about the game, but at the time it was still in development, far from being finished. Everything had to be consulted with Ubisoft. We managed, however, to meet their expectations pretty quickly, so there weren't that many changes”.

A lot of work went into creating the locations. The game is set in San Francisco, so the crew had to build large parts of the city. They didn't have enough time to go location scouting, so stock pictures of Frisco's landmarks were used as reference points. Every building was modeled from the ground up.

Sawiński cracks a smile. „Some people who saw the trailer thought that the shot of the steep street wasn't animated. They mistook it for real footage”, he says.

But even though Platige Image aims for photorealism, they can't always go full-out with it.

„If you're recreating an existing city, you can't just copy its every detail, because of copyrights”, Sawinski explains. „That's why CG landmarks don't look exactly like their real-life counterparts. Also, you can't make a game trailer too realistic, because you need to stay truthful to the source material. The goal, and the really hard thing to do, is to find the golden mean”.

According to gamers, Platige Image managed to do exactly that. The trailer scored over 13 million views on Ubisoft's official channels [US and EU], and was nominated for Animago Award. Ubisoft liked Platige's work so much, that they immediately assigned Polish company another task: creating a TV spot for the game.

Watch Dogs On Television

„It was a different kettle of fish”, says Waldemar Woźniak, who supervised the project. „When we make something for the Internet, there's a margin of freedom. For example, an online video doesn't have to be exactly 2 minutes long. For TV, not only it needs to be extremely sleek, but also comes in a couple of versions: 30-second, 45-second, 60-second etc. I think TV is a more demanding medium”.

Choosing where to place the action was the first big challenge. The spot had to exist in-game, be visually distinct and located conveniently enough so the game's landmarks could be seen in the background.

„It took a lot of time to work out the scene with Ubisoft”, says Damian Nenow, who returned to the director's chair. „We decided to cheat a little. The bridge in the window reflection is way oversized, but it had to be, as it's the game's most recognizable structure”.

Although the warehouse, the street, the female character and a lot of objects had to be made from scratch, Platige used many of the assets already present in the trailer. However, adjustments had to be made -- such as the position and look of badges on Marcus's bag -- to match the newest version of in-game models. Texture resolution was raised and 3D characters gained new details. Platige also used higher quality shaders and lighting.

„We constantly added to the show, not only in terms of details, but of the overall content”, Nenow adds. „There was no bulldozer crashing in the early script, but hey, why not have one? And if we do, why not make it break off some power lines? The spectacle got bigger and bigger”.

The story again took shape in the mocap studio, where the crew worked out the shots. To ensure that actors properly interact with digital objects, chairs, wireframe desks and simple props were used to recreate the virtual set. Dozens of hours in the editing room and hundreds of hours of rendering later, the ad was ready to run on TV.

Tremendous Results

„Our Ubisoft partners were really pleased with the cooperation”, says Damian Nenow, “and the feeling is mutual. Watch Dogs 2 is just an awesome concept with a neat setting that lets you give rein to your imagination. Also, it's hard not to appreciate the creative freedom and easy work flow that come with Ubisoft's projects”.

Technology combined with creativity gave tremendous results. With the help of the Polish studio, Watch Dogs 2 became one of the most anticipated video games of the year, despite the underwhelming reception of its predecessor. It would be surprising not to see Ubisoft and Platige Image partnering up again in near future. 

See the making of film here 

And the Cinematic Traier here 




2017-02-08 00:00:00
PLATIGE FOR UEFA SUPER CUP Platige Image has produced the opening ceremony of the UEFA Super Cup 2016, before match of Real Madrid C.F. and Sevilla FC, which took place on 9th August in Trondheim, Norway. A short pre-match show at Lerkendal Stadium was dedicated to the two clubs who participated in the Super Cup, that is the winners of this year's Champions League and Europa League finals. In the opening ceremony participated young players from the nearby clubs, dancers form the local dance school and Henrik Fuglem, participant of Norwegian talent show who sang the song "All You Need Is Love".

It was fourth opening ceremony produced by Platige Image for UEFA - the first preceded the UEFA Europa League Final, which took place last year at the National Stadium in Warsaw. 

2016-08-10 00:00:00
PLATIGE FOR UEFA EUROPA LEAGUE We realised the opening ceremony of the UEFA Europa League final between Liverpool FC and Sevilla FC which took place May 18th at St. Jakob-Park in Basel. This year marks the third time we’ve been honored with the opportunity to prepare the opening ceremony for EUFA.

Producer: Marek Jankowski, Bogna Czepułkowska
Directing and choreography: Waldek Szymkowiak
Graphic: Paweł Krupa
Production Manager: Maja Boruszewska, Anna Tomczak
Costumes: Anna Szumińska 

2016-05-19 00:00:00
Saatchi & Saatchi/Interactive Solutions, Platige Image, and Dobro for the Alivia Foundation A new campaign, aimed at generating support for the Alivia Foundation, an

organization helping young people suffering from cancer, was developed and

launched by Saatchi&Saatchi/Interactive Solutions, Platige Image, Dobro, Juice, and

Big Picture.

A fully integrated campaign for the Alivia Foundation has been deployed and will run in

TVC, cinemas, YT, printed press, radio, OOH, social media, and numerous other unusual

touch points. The main element of the campaign is a 60-second-long spot espousing video

game trailer aesthetics. Over its course, the audience observes a clash between a well-

armed, valiant woman with a colossal beast−a metaphor for cancer. When the ammo runs

out, as it is wont to do in video games, external support and resources−additional

funds−arrive on the battlefield, allowing the woman to continue the fight.

The Saatchi & Saatchi / Interactive Solutions creative team headed by Marta Frączek and

Aleksandra Zalewska argues that "Alivia is unique in that it never depicts patients with

cancer as victims. This campaign is supposed to convince the viewers that the unfair fight

between the disease and the patients can be won by the latter, provided they are well

furnished with ammunition−that is money for cutting-edge pharmaceuticals and innovative

therapies." The two went on to add that "We wanted to portray the struggle in the most

metaphorical way possible, that's why the environment in which the battle takes place so

strongly resembles the interior of the human body, with cancer an unwelcome blight upon

the land, and the fight against it an individual battle for each and every patient."

"Paying homage to the incredible strength and determination of people struggling with

cancer every single day of their lives was absolutely paramount to us. The spot is a modern

version of 'G.I. Jane' with a sci-fi streak, locking the heroine in a relentless clash with her

enemy. Instead of painting the protagonist as a victim, I wanted her to be a woman made of

steel, with entirely superhuman reserves of strength. She and the people struggling against

cancer share a common denominator: their determination, perseverance, readiness to fight

and snatch victory from the mouth of defeat. And particularly the latter requires significant

funds as money is what buys you ammunition in this fight," reveals Karol Kołodziński, a

director working exclusively with Platige Image.

The strategic and creative concepts for the campaign were developed by

Saatchi&Saatchi/Interactive Solutions. The film was produced by Dobro, a creative

production studio and subsidiary of Platige Image, and postproduction was handled by

Platige Image. Karol Kołodziński served as director and Juice, a member of the Platige

Image capital group, was responsible for sound design. PR strategy and operations were

drawn up and implemented by Big Picture.


Director: Karol Kołodziński

DOP: Łukasz Żal

Actress: Anna Górska

Client: Alivia - Oncology Foundation for Young People

Agency: Saatchi & Saatchi

Production House: DOBRO

Executive Producer: Piotr Sikora

Producer: Mateusz Kirstein, Karina Lempkowska

Postproduction: Platige Image

Lead CG: Mateusz Tokarz

Postproducer: Karolina Mann, Justyna Supernak

Sound FX: Juice 

2016-02-15 00:00:00
3D prints of mechs from "The Old Axolotl" Alex Jaeger received our package with 3D prints of mechs from "The Old Axolotl" Check them out!

2015-04-10 00:00:00
Friendly reminder! Piotr Suchodolski will be on of the speakers on IT'S ART Master Classes in Paris! Tomorrow!

2015-03-14 00:00:00
ZOSIA POLACZEK IN PLATIGE IMAGE Zosia Polaczek joined Platige team. She will lead director's and author's department. She holds the position of Directors Agent since December 2014.

Her responsibilities is to represent advertising directors closely associated with Platige Image: Tomek Bagiński, Paweł Borowski, Sebastian Pańczyk i Szymon Pawlik. Her many years of experience in Film Produkcja and ViewFinder Talent Management and also her extensive contacts with directors operating in foreign markets will strengthen Platige team.

2014-12-17 00:00:00

Nominated for best directing: Tomek Bagiński for "BBC Winter Olympics", Marcin Filipek for "Hunger is a Monster" and Sebastian Pańczyk

2014-04-18 00:00:00
@HOME CONCEPT VISUALISATION In collaboration with C+S Architects Platige has created CG visualisation for Italian kitchen producer .elmar. The idea behind the project was to promote a new design philosophy named @home, which aims to reinterpret the usual idea of the kitchen as a limited, aseptic space. Atmospheric, memorable images produced at Platige cooperate with simple yet luxurious feel of an actual design.

.elmar is a worldwide recognized Italian kitchen furniture producer. The video premiered at the prestigious Salone del Mobile 2014 fair in Milan. Spot will be also used in .elmar showrooms around the world.

2014-04-16 00:00:00
PLATIGE CREATED A CINEMATIC FOR NITRO NATION - MOBILE GAME Platige Image created a cinematic for a mobile game Nitro Nation.
To achieve this photorealistic and dynamic picture, there were almost 40 Artists working on the project for over 3 months. Video directed by Damian Nenow. It is a first project of the studio for Creative Mobile.

2014-04-02 00:00:00