Jason Jobe

Jason Jobe

Animator & Motion Designer at Goodby Silverstein & Partners, San Francisco
United States

About me

Providing expertise in graphic design, 2d and 3d animation, and VFX for video post-production.
Accomplished motion designer with nine years on the west coast working with companies, such as Ravin' Films, EVB, Organic, Isobar, Photon SF, and more. Adept at graphic design, animation, and video post-production for emotionally evoking, well-crafted content. Provide art direction and design for advertisements—print and online.Hard-working and progressive designer with an ambitious, yet collaborative approach to create engaging work.
Jason has been working professionally in the San Francisco area since 2007 at various video production shops and advertising agencies.

Freelance Motion Designer
October 2012 - Present (8 years 8 months)
Animated 2D/3D graphics for numerous commercial web videos at local advertising and post-production companies. Motion graphics designer for the movie, "BANG: The Bert Berns Story," animating over 50 sequences, titles, etc. Provided graphic design and creative ideation for online and print deployed to Facebook, client websites, ad banners, posters, brochures, and postcards.
Motion Graphics Designer
February 2011 - October 2012 (1 year 8 months)
Created motion design, video editing, visual effects, and color grading for promotional
and advertising videos dispersed to Facebook, YouTube, and broadcast TV. Animated Adidas GameFace TV commercial aired during the Soccer World Cup in 2012, successfully completing year long viral campaign. Developed prototypes and animated video demos for new business presentations. Programmed and developed rich media banners with DoubleClick, such as the ClimaCool expanding banner with a 2.24 percent click-through rate and approximately 8-second interaction rate.


Bachelor of Science in Design Field Of Study Digital Design/Animation Grade 3.4 GPA

2000 - 2007 (7 years)
This was a five year program that focused on the principles of online media design, and included three years of co-op assignments (internships) intertwined into the formal education. The co-op experience was required and graded as part of the curriculum. This allowed myself and other students to graduate not only with a degree, but also with actual work experience in the intended field. The program focused on all aspects of design, such as colour theory, typography, shapes, textures, iconography, photography, photo retouching, video production, 3D animation, and motion.

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