Matteus Faria
Designer/Art Director at Associados
Title#MyGameMyName
Agency
Campaign #MyGameMyName
Advertiser Vivo/ Wonder Women Tech
Brand Vivo/ Wonder Women Tech
PostedJune 2018
Business Sector Others
Tagline The end of online harassment starts now
Story The gaming industry is bigger than ever. It’s twice as large as Hollywood’s. Everyday, 1.8 billion gamers play online. Almost half of them are girls. A study from Ohio University showed that 100% of these girls have suffered some form of harassment while playing. Vivo, the biggest internet provider in Brazil, was shocked by those alarming numbers and decided to be the first brand to take a stand for gamer girls against online harassment. We detected that many girls were hiding their identities behind male nicknames in order to protect themselves. It was very unfair. It had to end. To reach these boys and girls, we should count on their idols: the gamer influencers. So, we invited the biggest male influencers to take part in an experience: they should change their nicknames to female names and use them to play online for one day. We also asked them to share this experience with their fans and invite them to do the same. And so, they did. From then on the movement spread organically all over the world.
Media Type Public Relations
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Chief Creative Officer
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Account Manager PC Freitas
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