Title | VRecruitment |
Agency | Finch |
Campaign | VRecruitment |
Advertiser | Australian Defence Force |
Brand | Australian Defence Force |
Posted | November 2017 |
Business Sector | State Employment, Forces & Police Recruitment |
Philosophy | To maintain capabilities in line with innovations in technology, the Australian Defence Force (ADF) needs to recruit smart thinkers. The problem is the next generation doesn’t see the military as a smart career. Their misconceptions are often based on the entertainment they see, which shows the military as being all about combat. The truth is the ADF is a progressive military with over 200 job roles, not just combat. So before we can recruit them, we have to change their perceptions. Category 5 is a true VR experience that puts potential candidates’ problem-solving skills and misconceptions to the test. And as players learn about us, we learn about them, through real-time data analysis. Based on how they play, the data is used to generate unique in-game job recommendations, personalise post-game communications, and give specialist recruiters the ability to single out higher-value candidates sooner. More than a VR experience, Category 5 is a next-generation recruitment platform that doesn’t just reach the new generation, it changes their perceptions about a career in the military. |
Media Type | Digital |
Length | |
Agency | Havas Sydney |
Account Director | Tim Barrett |
Digital Account Director | Christina Werakso |
Account Manager | Kate Spencer-Smith |
Digital Strategy Director | Bohdi Lewis |
Strategist | Ed Scrivens |
Managing Director | Dan Smith |
Executive Creative Director | Seamus Higgins |
Executive Creative Director | Stuart Turner |
Digital Creative Director | Gustavo Vampre |
Digital Creative Director | Josh Bryer |
Copywriter | Alex Bolderoff |
Art Director | Helen King |
Head of Design | Darren Cole |
Designer | Nic Adamovich |
Deisgner | Amanda Picman |
Deisgner | Michael Macgregor |
Print Team Lead | Thea Clausen |
Producer | Hazel Gibson |
Director of Applied Technology | Emad Tahtouh |
Development Lead | Hamish Pain |
Game Design | Hamish Pain |
Visual Lead | Andrew Timms |
Game Design | Andrew Timms |
Technology Production Assistant | Cara Szabo |
Applied Technologist | Patrick Barnes |
Developer | Levi Jacobsen |
3D Artist | Benjamin Bray |
3D Artist | James Hurlock |
3D Artist | Tyler Hinde |
VFX Artist | Jonte Wendt |
VFX Artist | Quade Biddle |
Sound Design Company | Nylon Studios Sydney |
Audio Engineer | Stuart Welch |